Sims 3 folder structure




















There are also a few files that seem to be connected to badge challenges. They have the following numbers. This tab may list more content than you had downloaded and installed, as there are many Sims3Packs that have lots of files getting packed with it.

Launcher cannot handle too big a queue. The files are getting compressed together and unfortunately one does not know what CC item is in which numbered file. The size of the files can be changed in the Default. A dbc file is created the first time you installed ANY sims3pack.

No actual info is stored there. The content of these files is what you see in the Installed Content tab in your Launcher.

This is an especially useful trick if you suspect the. The pre-existing content would then need to be reinstalled. If there is, you will need to delete the file and reinstall all your downloads. If you install a sims3pack via the Launcher, or download from the Sims Store or Exchange via a web browser, the original file will be downloaded first into this folder. If you copy them here without installing, they will not show in your game and if you delete it from here but not uninstall via Launcher, they will still show in your game and the Launcher.

This is basically just a backup and can be used for installing many sims3packs at once. To do so, copy your downloaded sims3Packs into this folder if not already located here , open your Launcher and just check them all to install.

If the Launcher takes ages to load, you can move all installed sims3packs into a subfolder within this folder and the Launcher will ignore them and also load much faster.

It is also recommended to move these files out after a successful install so you have them as backup in case a reinstall is required. Keep only the current going-to-be-installed files in here. Files in this folder have the extension. There might also be a new folder with a new very long number that only contains the ChallengeData.

The files in this folder shows have the extension sims3pack and show in Uploads in the Launcher. For further details see this post: Turning off ingame Store and preventing loading of pictures. Custom Worlds you installed like Riverview. Houses and households that you installed through your Launcher. Unfortunately the names are cryptic. Originally posted by LoudPedal :. Is there another way to do this?

Per page: 15 30 Date Posted: 17 Mar, am. Posts: Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. All rights reserved.

All trademarks are property of their respective owners in the US and other countries. Some geospatial data on this website is provided by geonames. View mobile website. You already have two package files installed, so you can tell right away whether things are working properly. If you still get the intro movie and build sparkles showing when you test in-game, you must have done something wrong.

It will work this way if done properly! Now that you know that package files are working right in your game, you can start downloading custom content yourself! All of that is explained in detail on: TS3 CC Basics - go there and read about it if you don't know how to do that! Then, you just put any. You can cut and paste them into the folder - just move them from whereever you extracted them, or extract them straight into that folder. Sims 3 Folder Contents Thumbnails.

Various thumbnails used in the game. Unknown whether you can safely delete them. Sims 3 Folder Contents WorldCaches. You may delete these, however the game will re-create these in game and may consume extra resources while doing that. Doing so will break any games you have going or wish to start in the associated worlds. Sims 3 Folder Contents compositorCache.

Sims 3 Folder Contents simCompositorCache. These are cache files to help speed up various operations in the game. You can delete them, but the game will need to re-create them and will consume extra resources while doing so. If you install a skintone mod or a mod that changes the body shape, you may need to delete compositorCache. Sims 3 Folder Contents scriptCache. When deleting or installing mods it is important you delete this file before playing. Failure to do so may cause your game to use old information so that the mods do not take full effect.

Sims 3 Folder Contents DeviceConfig. Even though this is a log file, it seems to hold information for the game pertaining to your hardware setup. Delete this file if you want to force the game to re-evaluate your system. Sims 3 Folder Contents HiddenPackages. This file contains the standard EA families and lots you see in Edit Town that have been set hidden by you.

Deleting this file will make all standard EA families appear again. Sims 3 Folder Contents Options. This file is interesting in its own right, it contains a textual representation of the settings you have made using the Game Options panels.

You may want to edit it manually, because it also contains settings pertaining to Sims life spans, and allow you to set options not normally available through the sliders. If you delete this file, a standard default copy will be re-created when you start the game. A log file pertaining to the Launcher. Can be deleted but will be recreated.

Sims 3 Folder Contents Sims3Logs.



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