Yugioh world championship 2007 ds game




















Basically I didn't look at the packs yet, but I looked at everything else, such as unlock requirements and posted them below. So thats all that got updated. Kalajin helped a lot with the packs and such, new sections and the removal of the event section. Version: 3. Changes made all over.

I now can say that I know how stuff is unlocked and will remove those tags I put all over the place. I also changed the WiFi section, it has been brought to my attention that Konami changes the card every once in a while and I don't know if Dark Dreadroute will ever be brought back. Also RamboJoe sent a but load of pack lists. The collection packs sections are a little cluttered though. All the starter packs and a few unlockable pack requirements have been updated also up is a new section.

More will come later. Shinobi Phoenix tells me that this game has the exact same packs as SC, so basically I removed the SC sections and other thing's. Version: 2. IDK, but with the new game out I don't see much of a need to update this any further since most people will probably buy the new game instead of SC, so unless Shinobi Phoenix wants to keep sending updates then this won't be updated again. And no, I don't plan on putting together a guide for the new game, I'm a little tired of yugioh and without WiFi I'm stuck with the computer opponents and lord knows they don't give much.

This final update will not hold anything new as I didn't get many emails about cards given by computer players. Event cards, Shinobi Phoenix sent updates Typoes here and there. Apparently I thought he was someone else. So thats fixed He was also kind enough to help out with some other cards his mac was picking up as wrong or incorrect Although the game proved that wrong I also got more event cards and mierda Onlything I had to do was change one sentance and add the thing's I put in the older guide that wasn't in the copy he got from Gamefaqs.

Event cards among other things. How no one noticed "Vapire Lord" is beyond me So effing deal with it Also made fix's here and there Version: 1. Also added in the info from all the emails sent to me between the 29th of last month and today 3rd I skipped an update!!! Oh well This update I give you more info on the glitch we oh so love to use and abuse Also event cards Thanks to Shinobi Phoenix for what rarities lists he gave me.

Event cards added Still have a lot to go in that section though. Also separated the shop list into Dorothy cards and Sadie cards. I didn't keep notes on who gave what so all the cards I have will be placed in a third "Unknown" section under Sadie and Dorothy If you know which cards are given by which shop owner then email it to me. If you know how to unlock a certain pack that doesn't have the requirements above the list, email it to me Anyways, I'll still update.

Other news: added "given cards", check it out, More to come later Also small fix's here and there. Thank you Gamefaqs for posting will place this thanks in the credit section. This update we get the level 22 pack AND the pack glitch. On my spare time I've only been able to get a level a day so expect the next update when I unlock the next pack at level 24 Today is Tuesday January 16th, so expect an update on Thursday January 18th, Gamefaqs probably wont have it up right away though.

Skull Dragon Red-Eyes B. Borderline D. Assailant D. Hero heart Instant Fusion Level Down!? Giltia the D. Knight Master of Dragon Soldier St. Rare: Every Rare from the other "All" Packs. Common: Every other Card from previous packs. Which I bring to you with slight changes The CTRL codes removed S Rank Conditions Seeing as how the last packs require you to have a certain number of S Ranks on the Theme Duels, I decided to list them here, for reference, since the game doesn't provide you this information.

LV1: Battle Damage: Inflict battle damage. Deflected Damage: Deflect damage. Normal Summon: Perform 20 Normal Summons. Special Summon: Perform 15 Special Summons. Spell Cards: Activate 20 Spell Cards. Trap Cards: Activate 20 Trap Cards. Equip Cards: Activate 20 Equip Cards. Recover: Recover LPs. LV2: Remove Monsters: Remove 20 of your opponent's monsters from play. Flip Summon: Perform 20 Flip Summons. Snipe Hunter: Arguably has the most This does indeed, have a LOT of Risk about it.

Skull Archfiend of Lightning will be a pain, Slot Machine you probably won't be seeing, and the Ojama's arent really great. Be very wary of Snipe Hunter, because his effect can be used over and over again in the same turn, unlike something like Abyss Soldier. Because of her Attack - Boosting Deck, you might want to bring Spell and Trap removals this time as well.

Otherwise, a worthy opponent at this stage in the game. Dark Red Enchnter: Really, he isnt that good. A lot of his strategy is luck of the draw, but note that if he does manage to get Dark Red Enchanter out, your in deep trouble. Otherwise, you should be fine. Beating all of the above 5 times gets you tier 2. Dark Ruler Ha Des: You guessed it, fiends! His deck isn't particularly well contructed, he has an odd array of monsters, but Goblin King, when played right, can be annoying. Otherwise, he should be easy.

Tualatin: Lol Anyway, because of this horrendous mix up of decks, he shouldn't be too hard to defeat. Easy as hell though, but beware of the Charcoal and Blazing Inpachi's. Woodbord Inpaci is a total laugh, but whatever, just don't go attacking it unless you have enough attack. Or shield and sword. Frostosaurs: Very Anyway, might be a slight challenge at this point, but it is overcomable with Magic Cylinder, your own high Attack Tributes, Stalling, etc.

Half the time, he wont draw a single card, and some times, he can summon every turn. Beating all of the above 5 times gets you tier 3.

Yamata Dragon: Yamata Dragon's deck just doesn't work. He has a card that negates effects at the cost of LP, and sometimes, he'll use the cost until he cannot pay anymore.

And also, he summons his Spirits for nothing. AKA he loses LP. So basically, he isn't as good as rated. After that, just batter him. Neo-Parshath, the sky paladin: Neo isn't the hardest duelist of the bath, but don't go easy on him.

Pretty much, if he has Gellenduel out with SITS, if you don't get rid of one, you cannot get rid of the other. Allure Queen LV 5: Lol. So easy. Its not hard to beat her. Infernal Dragon: Infernal Dragon is a slightly annoying duelist. However, he only has 17 monsters to summon, so pack Trap Holes, Bottomless trap holes, etc. The End of Anubis: Anibus runs a fiend deck, focusing around Gravekeeper's cards, with other fiends thrown in.

Dont worry too much about the monsters, and Spirit Barrier will help negate even more damage. You shouldnt have too much problem with him, just go for it, while using the cards mentioned above. Fusiler, the dual mode beast: Fusiler runs a strange Machine type deck, with lots of tribute monsters, and staple cards like DD Wariror Lady, and Exiled Force.

Go Beatdown, possibly with a few high DEF thrown in. Counter the Effect Monsters most certainly, Skill Drain is good here. Beating all of the above 5 times gets you tier 4. Levia-Dragon - Daedalus: Annoying, annoying There are however, a few tip I can give you: -Always destroy Legendary Oceans when you can, this will make him tribute more and destroy his Tornado Walls. It also negates some of his effects, like Mermaid Knight. Your Score. More statistics and details.

Is black luster soldier envoy the beginning good for Dark Magician decks? Tech Support Are the poker knights in this game? Main Quest How to increase the point number? Build Deck help? Build How do you own more than one deck?? General More Questions ». Keep me logged in on this device. Forgot your username or password?



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